***BORING STUFF SKIP AHEAD FOR DEMON POSSESSION***
I am back from Texas, and beginning to do some proper work on compiling and editing the 30 minute dungeons. 7 of the 20 dungeons have been edited so far, and a document containing the layout is mostly complete. I'd say it will probably be finished before the end of the month.
***BORING STUFF DONE***
(Image from Ash Vs Evil Dead)
Sometimes, whether through foul rituals or the pure amount of sin that a person commits, demons can be steal the bodies of people and pilot them around like vehicles. The unfortunate creatures caused by this process are known as the Demon Possessed. Demon Possessed have the combat statistics and abilities described below:
AC unarmored or by armor worn
ATK 2 claws or 1 weapon
DMG 1d6 each or by weapon +2
Can climb walls like a spider
Sees perfectly in the dark
Can communicate with any sentient being in a mile radius through telepathy
3 times per day, can make any sentient life form within a mile radius experience auditory, tactile, and/or visual hallucinations.
Regenerates 1 HP per round unless burned, fought on consecrated ground, or exposed to holy water.
If cut into pieces, pieces remain animate and will eventually regenerate into fully formed creatures.
(Image taken from DOOM)
Being host to a demon affects the body in grotesque ways. Roll a d6 to determine the physical changes caused by demonic possession:
1. Black eyes
2. Pointed teeth
3. Forked tongue
5. Hooves for feet and small horns sprout from forehead
6. Tentacles sprout from chest
***BONUS HOLMES BASIC STATS***
Move: 120 feet/turn/climb 120 feet/turn
Hit Dice: 3
Armor Class: 10 or by armor worn
Attacks: 2 or 1 weapon
Damage: 1d6 each or 1d6+2
The Demon Possessed have infravision for 240 feet and can communicate telepathically with any human, demi-human, or humanoid in a mile radius. In addition, possessed can cast Phantasmal Forces 3 times per day, but the effects caused by the spell are auditory as well as visual. The Demon Possessed regenerate 1 HP per round unless harmed by holy water, magical weapons, or silver weapons.